Trap
ContinuousFraud Freeze
Archetype:
Flower Cardian
View:
4124
Once per turn, when your opponent Special Summons a monster(s) from the hand (except during the Damage Step): You can return to the hand all monsters your opponent controls that were Special Summoned from the hand. If neither player controls a "Flower Cardian" Synchro Monster, send this card to the Graveyard.
Fraud Freeze — Power Evaluation
Final Score: 48 ± 8 · Confidence: Medium
- Intrinsic: 49 · Deck: 48 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Board breaker / Going-second
Why it scores here
Fraud Freeze is a once-per-turn Continuous Trap that bounces the opponent's monsters that were Special Summoned from the hand, a soft tempo interaction rather than a true negate or destroy. It converts into board disruption only when the opponent summons from hand, and its bounce is reversible because the opponent can simply re-summon. Its ATK-free body, lack of combo records, and single-slot cost do not earn points on their own; the score rests on the reactive bounce and the modest deck evidence.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | Set from hand into the Spell/Trap zone and live only when the opponent Special Summons from hand; no searcher or combo-start evidence was supplied (inferred from text). |
| Combo & Conversion | 30 | No recorded combo boards (combos_evidence total 0), so the card's board-building value is text-only inference and is scored low (inferred). |
| Resource Economy | 35 | Returning monsters to hand is tempo that the opponent can recover by re-summoning, with no card advantage or refuel recorded (inferred). |
| Effect & Interaction | 55 | Once-per-turn bounce of hand-Special-Summoned monsters is a real but narrow disruption that can be played around and does not negate effects (verified from card text). |
| Material Utility | 10 | A Trap card has no material or level/attribute value, so this axis is near zero (verified from card type). |
| Resilience & Flexibility | 40 | It sits face-down as a Continuous Trap and is exposed to backrow removal, with a once-per-turn limit and a self-send condition when no Flower Cardian Synchro is present (verified from text, partly inferred). |
| Deck-Building Efficiency | 65 | Single-copy trap with no garnet or lock, and decks ran mostly 1 copy (avg 1.25), so slot cost is low (observed from decks_evidence). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Board breaker/Going-second. Intrinsic ≈ 49, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Cheap single-copy trap that punishes hand Special Summons once per turn
- Live across five archetypes in the sample, so it is not a single-deck dependency
- Low deckbuilding cost with a conditional self-send that does not lock the deck
Weaknesses
- Bounce is temporary tempo and gives no card advantage
- No recorded combo boards, so its board-building contribution is unproven
- Conditional self-send to the Graveyard when no Flower Cardian Synchro is present
Counters / choke points
- Backrow removal or Spell/Trap destruction before it is needed
- Opponent summoning from the field or Graveyard instead of the hand
- Opponent summoning multiple monsters in the Damage Step, which it cannot affect
Best use
Once-per-turn tempo bounce against hand Special Summons, most useful in Flower Cardian shells. Decks: Flower Cardian, Runick (Mysterune), Malefic. Suggested copies: 1.
Evidence & gaps
- Verified: Once-per-turn bounce of opponent's monsters Special Summoned from hand, excluding the Damage Step; Self-send to the Graveyard if neither player controls a Flower Cardian Synchro Monster; Single-copy average (1.25 copies per deck)
- Observed: 8 decks across 5 archetypes, 5 of 8 in gameplay type 7; Flower Cardian Synchro partners appear in 4 of 8 decks
- Inferred: Tempo-only disruption that the opponent can recover by re-summoning; Value falls against opponents who summon from the field or Graveyard
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only deck sample is only 8 decks, too thin to measure deck synergy strongly






